Enhancing In-Vehicle-Infotainment Application Reliability and Performance using Intel® System StudioIntel based solution is available to reduce the time and cost of developing in-vehicle technologies by providing application-ready solutions consisting of compute modules, automotive middleware and development kits. Intel® System Studio can be used in various stages of In-Vehicle-Infotainment development right from debugging BIOS in hardware layer to performance tuning of HMI layer.
The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.
With VR capabilities integrated into Unity 3D*, it’s worth a look at how to update older Unity-based games for a good VR experience.
1. Robots and ASTRO
Intel® Facial Special Effects Filter allows camera pipeline to apply different adjustment effects to the video
This article is aimed at an existing Unity* developer who would like to incorporate Steam*VR into their scene talk to some points that I learned along the way as well as show you how I got VR working with my scene. I will not be talking much about laying out the scene and how I used Unity to get everything up and running; rather, the main focus of this article is to help someone get VR...
Steps to profile Windows* services by Intel® VTune™ Amplifier XE
The specific optimization and general support for the latest Intel® AVX2 instructions have been added in the Intel MKL v11.0. This article lists the specific functions that are optimized for Intel AVX2.
Caffe is a deep learning framework developed by the Berkeley Vision and Learning Center (BVLC) and one of the most popular community frameworks for image recognition. Caffe is often used as a benchmark together with AlexNet*, a neural network topology for image recognition, and ImageNet*, a database of labeled images.