Ray-tracing is a classic example of an embarrassingly parallel algorithm; since each pixel is typically independent of the rest, theoretically every pixel can be done in parallel (given enough core
The N-Body problem is a classic example used frequently to demonstrate parallelization and how it improves performance.
This blog contains additional content for the article "Advanced Vectorization" from Parallel Universe #12:
This article describes the parallel sorts in the latest release of “Cilkpub”, an open-source library of utilities for Intel®
This is the second article in a series of articles about High Performance Computing with the Intel Xeon Phi.