过滤器

Article

Architecture of a Real-Time Ray-Tracer

Jacco Bikker, NHTV University of Applied Sciences, Breda, The Netherlands

作者: 最后更新时间: 2019/05/03 - 15:34
Article

Intel® IPP - Library dependencies by domain

IPP demain dependencies.
作者: 管理 最后更新时间: 2019/07/31 - 14:30
Article

Find the Intel® IPP Libraries Needed by Your Application

Overview

作者: 管理 最后更新时间: 2019/07/31 - 14:31
Article

Calling Intel® IPP in VS *(Microsoft Visual Studio *)

Calling Intel IPP in Microsoft Visual Studio ( In this article, we used VS 2013 )
作者: 管理 最后更新时间: 2019/07/31 - 14:30
博客

Why P scales as C*V^2*f is so obvious (pt 2)

THE GORY DETAILS

Let’s continue from where we left off last time. Let’s figure out the why of the equation,

P = C * V^2 * (a * f)

作者: 最后更新时间: 2019/05/09 - 22:55
Article

Reciprocal Collision Avoidance and Navigation for Video Games

Collision avoidance and navigation among virtual agents is an important component of modern video games. Recent developments in commodity hardware are allowing large numbers of virtual agents to be incorporated into game levels in increasing numbers
作者: Adam Lake (Intel) 最后更新时间: 2019/05/03 - 13:29
博客

C-States, P-States, where the heck are those T-States?

I had an interesting question come across my desk a few days ago: “Is it still worthwhile to understand T-states?” My first response was to think, “Huh? What the heck is a T-state?”

作者: 最后更新时间: 2019/07/06 - 17:00
Article

Intel® Parallel Computing Center at TACC

The Texas Advanced Computing Center supports cutting-edge research in nearly every field of science.
作者: 管理 最后更新时间: 2019/03/09 - 12:20
Article

Intel® Parallel Computing Center at CINECA

CINECA is a nonprofit Consortium, made up of Italian universities and Institutions.
作者: 管理 最后更新时间: 2019/03/09 - 12:20
Article

Konrad-Zuse-Zentrum für Informationstechnik Berlin (ZIB)

The proposed activities include the continuation of our code modernization work with the VASP.
作者: 管理 最后更新时间: 2019/03/09 - 12:20