Intel® Compilers for Linux: Compatibility with GNU Compilers

This paper describes compatibility between the Intel® Compilers for Linux* and the GNU* compilers in terms of source, binary and command-line compatibility. The Intel® C/C++ and Fortran Compilers help make your software run at top speed on Intel's platforms, including those based on IA-32, Intel® 64 and Intel® Xeon Phi architecture. The compilers also provide compatibility with commonly used...
作者: 最后更新时间: 2017/06/07 - 09:49

Android* Tutorial: Writing a Multithreaded Application using Intel® Threading Building Blocks

Recently we posted the “

作者: Vladimir Polin (Intel) 最后更新时间: 2019/05/09 - 13:00

Intel for Android* Developers Learning Series #7: Creating and Porting NDK-based Android* Applications for Intel® Architecture

Android* applications can incorporate native code using the Native Development Kit (NDK) toolset.

作者: Tao Wang (Intel) 最后更新时间: 2017/06/07 - 09:13

Beatbuddy, an Indie Game, Expands with New Technologies


作者: 最后更新时间: 2018/05/29 - 09:28

Go + Julia + Fourier = Open Source Frequon Invaders

I've open-sourced a re-implementation of my video game 

作者: 最后更新时间: 2019/03/25 - 09:40

Undefined behavior is closer than you think

Some people think that undefined behavior is caused only by gross errors (accessing outside the

作者: Andrey Karpov (Blackbelt) 最后更新时间: 2017/06/14 - 16:41

Updating Older Unity* Games for VR

With VR capabilities integrated into Unity 3D*, it’s worth a look at how to update older Unity-based games for a good VR experience.
作者: Bob Duffy (Intel) 最后更新时间: 2019/08/01 - 11:41

Brain Development Simulation, 300x Faster

作者: Andrey Vladimirov 最后更新时间: 2019/07/04 - 17:45

Question: Does Software Actually Use New Instruction Sets?

作者: Engblom, Jakob (Intel) 最后更新时间: 2019/07/04 - 16:56