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Article

GPU-Quicksort in OpenCL 2.0: Nested Parallelism and Work-Group Scan Functions

Introduction A Brief History of Quicksort
作者: Robert I. (Intel) 最后更新时间: 2019/05/31 - 14:20
Article

Using Intel® SDK for OpenCL™ Applications 2015 to Accelerate Your Software

Introduction

作者: Robert I. (Intel) 最后更新时间: 2019/05/31 - 14:20
Article

Sierpiński Carpet in OpenCL* 2.0

We demonstrate how to create a Sierpinski Carpet in OpenCL* 2.0

作者: Robert I. (Intel) 最后更新时间: 2019/05/31 - 14:20
Article

Quick Installation Guide for OpenCL™ Development on Windows* with Intel® Media Server Studio

Intel® Media Server Studio is a comprehensive suite that enables development of awe-inspiring and visually enriching media applications, by providing access to the underlying media features that ar

作者: Robert I. (Intel) 最后更新时间: 2019/05/17 - 12:00
Article

The Generic Address Space in OpenCL™ 2.0

Introduction What is the Generic Address Space?
作者: Adam Lake (Intel) 最后更新时间: 2019/07/03 - 10:34
Article

Intel® INDE OpenCV - Release Notes

The Intel® Integrated Native Developer Experience (Intel® INDE) suite has been discontinued.

作者: 最后更新时间: 2018/09/18 - 14:30
Article

SGEMM for Intel® Processor Graphics

Introduction

General Matrix Multiply

cl_intel_subgroups Extension

作者: 最后更新时间: 2019/05/17 - 12:00
事件

Compiler, Architecture and Tools Conference (CATC) 2015

This conference will focus on these exciting new directions and how they are influencing the architecture and compilation domain.
作者: 管理 最后更新时间: 2018/07/10 - 08:00
Article

Using OpenCL™ 2.0 Read-Write Images

While Image convolution is not as effective with the new Read-Write images functionality, any image processing technique that needs be done in place may benefit from the Read-Write images. One example of a process that could be used effectively is image composition. In OpenCL 1.2 and earlier, images were qualified with the “__read_only” and __write_only” qualifiers. In the OpenCL 2.0, images can...
作者: 最后更新时间: 2019/05/31 - 14:20
博客

MICRO48-Tutorial on Intel® Processor Graphics: Architecture and Programming

In this tutorial, we will give an in-depth presentation of the architecture and micro-architecture of the media and graphics accelerator. We will explain the tradeoff between general purpose compute and hardware fixed functions. We will discuss the advantages and disadvantages of on-die integration. We will present the various programming models that are supported. We will present some...
作者: 最后更新时间: 2019/07/04 - 17:22