A traditional compiler translates a high-level computer program into machine code for the CPU you want to run it on. An interpreted language translates a high-level language into the machine code for some imaginary CPU. For historical reasons, this imaginary CPU is called a "virtual machine" and its instructions are called "byte code." One advantage of this approach is development speed: creating...
In interpreted languages, it just takes longer to get stuff done - I earlier gave the example where the Python source code a = b + c would result in a BINARY_ADD byte code which takes 78 machine instructions to do the add, but it's a single native ADD instruction if run in compiled language like C or C++. How can we speed this up? Or as the performance expert would say, how do I decrease...
Release Notes of Intel® Media SDK include important information, such as system requirements, what's new, feature table and known issues since the previous release.
For Simics® traini
Supporting integration with virtual platforms is necessary in order to do system integration early.