Article

Archived - “When the Shoe Fits…” Using 3D Imaging to Improve Shoe Sizing

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

作者: 最后更新时间: 2018/05/29 - 09:28
Article

Archived - Designing Apps for Intel® RealSense™ Technology

When users first launch an application, the navigation design should be so intuitive that they start exploring the app’s features right away. Chronosapien Interactive used Intel® RealSense™ technology to create "Space Between" which adds hand and face tracking to extend beyond standard input modalities.
作者: 管理 最后更新时间: 2018/05/30 - 07:40
Article

Archived - Space Between* Plumbs Ocean Depths with Intel® RealSense™ Technology

Space Between highlights best practices and smart design using RealSense SDK gesture controls with Unity 3D to create an exciting and intuitive game experience.
作者: 管理 最后更新时间: 2018/05/30 - 07:40
Article

Archived - Facial, Gesture, and Voice Recognition Go Social with Finding BBB

Finding BBB* is an award-winning game created by TheBestSync. It combines the functionality of Intel® RealSense™ technology capabilities—including facial, voice, and gesture recognition—with Facebook* connectivity, personalization, player-created missions, and location-based services to deliver an innovative and intuitive user experience.
作者: 管理 最后更新时间: 2018/05/29 - 09:28
Article

Archived - Intel® RealSense™ 3D Scanning Tips and Tricks

Tips and tricks for using the Intel® RealSense™ SDK and cameras for 3D scanning.
作者: 最后更新时间: 2019/01/16 - 17:00
Article

Archived - Revving Up Space Astro Blaster* with Intel® RealSense™ Technology

Learn how the developers of Space Astro Blaster* created an immersive gesture-controlled gaming experience using Intel RealSense technology.
作者: 管理 最后更新时间: 2018/12/13 - 14:15
Article

已归档 - 借助英特尔® 实感™ 技术加速 Space Astro Blaster*

Learn how the developers of Space Astro Blaster* created an immersive gesture-controlled gaming experience using Intel RealSense technology.
作者: 管理 最后更新时间: 2018/05/30 - 07:00
Article

Archived - Elevating Head of the Order* Gameplay with Gesture Control

Learn how Intel® Black Belt and Software Innovator Jacob Pennock and his team worked to enhance user experience for the Livid Interactive game Head of the Order by implementing improved gesture controls and 3D hand-tracking using the Intel® RealSense™ F200 camera and SDK.
作者: 管理 最后更新时间: 2018/05/29 - 09:20
Article

Virtual Archers Put Gesture to the Test with Longbow*

Jason Allen, creator of the archery-based game Longbow*, saw Intel® RealSense™ technology as a perfect opportunity to use hand and gesture tracking for the action of aiming and firing arrows. This article describes how he made it work.
作者: 管理 最后更新时间: 2018/05/30 - 07:08
Article

How to Get Windows* Hello Working on Windows* 10 Insider Preview (and RTM)

Update: the following article remain valid for the RTM (release to Manufacturer) version of Windows* 10.

作者: Marco D.P. (Blackbelt) 最后更新时间: 2018/12/20 - 09:48