Article

Archived - Intel® RealSense™ 3D Scanning Tips and Tricks

Tips and tricks for using the Intel® RealSense™ SDK and cameras for 3D scanning.
作者: 最后更新时间: 2019/01/16 - 17:00
Article

Archived - Tips and Tricks for Intel® RealSense™ Background Segmentation

Tips and Tricks when using Background Segmentation(BGS) with the Intel® RealSense™ SDK.
作者: 最后更新时间: 2018/05/30 - 07:00
Article

Intel® RealSense™ Power and Performance Tuning Tips

This article provides some tips for optimizing performance and power usage in applications developed using Intel® RealSense™ technology.
作者: 最后更新时间: 2019/05/10 - 08:30
Article

Archived - Intel® RealSense™ Data Ranges

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

作者: 管理 最后更新时间: 2018/03/05 - 12:46
Article

Archived - Game Development with Unity* and Intel® RealSense™ Camera

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
作者: Biswanger, Gregor (Blackbelt) 最后更新时间: 2018/12/13 - 14:15
Article

Archived - Intel® RealSense™ made easy with SharpSenses

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

作者: Andre Carlucci (Blackbelt) 最后更新时间: 2019/06/23 - 18:50
Article

Archived - Revving Up Space Astro Blaster* with Intel® RealSense™ Technology

Learn how the developers of Space Astro Blaster* created an immersive gesture-controlled gaming experience using Intel RealSense technology.
作者: 管理 最后更新时间: 2018/12/13 - 14:15
Article

Archived - Elevating Head of the Order* Gameplay with Gesture Control

Learn how Intel® Black Belt and Software Innovator Jacob Pennock and his team worked to enhance user experience for the Livid Interactive game Head of the Order by implementing improved gesture controls and 3D hand-tracking using the Intel® RealSense™ F200 camera and SDK.
作者: 管理 最后更新时间: 2018/05/29 - 09:20
Article

Debug SPI BIOS after Power Up Sequence

Describe how to halt CPU core, after power up sequence including CPU reset deassertion, to read/display SPI BIOS
作者: Kan Hayashi (Intel) 最后更新时间: 2019/07/03 - 10:26
Article

Virtual Archers Put Gesture to the Test with Longbow*

Jason Allen, creator of the archery-based game Longbow*, saw Intel® RealSense™ technology as a perfect opportunity to use hand and gesture tracking for the action of aiming and firing arrows. This article describes how he made it work.
作者: 管理 最后更新时间: 2018/05/30 - 07:08