博客

CPU Texture Compositing with InstantAccess

This sample updates the existing CPU Texture Compositing to use the InstantAccess extension for the composited textures within 4th Generation Intel® Core™ processors Iris™ and Iris™ Pro graphics.
作者: David Bookout (Intel) 最后更新时间: 2019/07/06 - 20:30
博客

Adaptive Volumetric Shadow Maps

How to generate real-time adaptively sampled shadow representations for transmittance through volumetric media.
作者: Matthew Fife (Intel) 最后更新时间: 2019/07/06 - 20:30
博客

Did you see the preview of Codemasters’ GRID2 running on Intel 4th Gen Core?

Let’s go back in time for a little perspective.

作者: Mitchell L. (Intel) 最后更新时间: 2019/06/23 - 19:11
博客

How Intel's Haswell Disrupts the PC Ecosystem for the Better!

 

作者: 最后更新时间: 2019/03/10 - 22:08
Article

Codemasters GRID 2* on 4th Generation Intel® Core™ Processors - Game Development Case Study

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作者: 最后更新时间: 2019/05/09 - 08:37
博客

How GRID 2 and Intel Iris™ Graphics brought me into the fold...

If you ask me, I’m not a gamer.  I happen to work in a team at Intel that helps games run well on our platforms.  But me…I’m not a gamer.

作者: Mitchell L. (Intel) 最后更新时间: 2019/03/10 - 22:08
Article

Not Built in a Day - Lessons Learned on Total War: ROME II

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Not Built in a Day – Lessons Learned on Total War: Rome* II [PDF 935KB]

作者: 最后更新时间: 2019/07/06 - 20:30
视频

Advanced Rendering Samples Android* Windows*

Advanced Rendering Samples on Android* and Windows* demo presented by Arzhange Safdarzadeh.

作者: 管理 最后更新时间: 2019/03/10 - 21:23
视频

Advanced Ray Tracing and Scene Creation Utilizing Embree Ray Tracing Kernels

Advanced Ray Tracing and Scene Creation Demo Utilizing Embree Ray Tracing Kernals presented by Graphics Researcher, Sven Woop. Recorded live at SIGGRAPH 2014, Vancouver, BC.

作者: 管理 最后更新时间: 2019/08/02 - 17:30
视频

Edit Raw 4K Video "On the Go"

Edit Raw 4K Video and Megapixel Images "On the Go" with Intel® Iris™ Graphics. Demo features 
Adobe Premiere*. Presented by Tom Craver.

作者: 管理 最后更新时间: 2019/07/06 - 20:30