Article

Real-Time Parametric Shallow Wave Simulation

The simulation of ocean waves provides a significant challenge to computer graphics. In this article we describe an implementation of a real-time shallow ocean wave simulation using Microsoft DirectX* 10.
作者: JOHN V. (Intel) 最后更新时间: 2018/01/24 - 12:12
Article

Dynamic Volumetric Cloud Rendering for Games on Multi-Core Platforms

Most games render clouds with planar cloud textures mapping to the sky dome, which isn't visually convincing when approaching or passing through clouds. For a realistic experience in flying games, we describe a technique for dynamic volumetric clouds.
作者: Juanbin L. (Intel) 最后更新时间: 2018/08/30 - 10:47
Article

Embree: Photo-Realistic Ray Tracing Kernels

Photo-realistic rendering requires accurate simulation of light propagation according to physics laws. The best known way to solve this problem is Monte Carlo ray tracing. We describe a state-of-the-art photo-realistic Monte Carlo rendering engine.
作者: Sven Woop (Intel) 最后更新时间: 2019/08/02 - 17:30
Article

Case Study: Parallelizing a Recursive Problem with Intel® Threading Building Blocks

Intel worked closely with DreamWorks Animation engineers to improve the performance of a key rendering system library by up to 35X performance improvement in some cases.
作者: Louis F. (Intel) 最后更新时间: 2019/07/10 - 16:59
博客

Adaptive Volumetric Shadow Maps

How to generate real-time adaptively sampled shadow representations for transmittance through volumetric media.
作者: Matthew Fife (Intel) 最后更新时间: 2019/07/06 - 20:30
博客

Let's Render Some Foliage

This blog series discusses some ideas and issues around rendering foliage. We provide a sample program (with source code) to demonstrate the ideas.
作者: 最后更新时间: 2019/05/03 - 14:19
博客

Foliage Patch - Organizing Our Data

This blog post discusses how we organize our foliage data with patches where we separate foliage rendering into full-3D objects near the camera, and 2D billboard proxies further away (and for small objects near the camera).
作者: 最后更新时间: 2019/05/03 - 14:50
Article

ooVoo Intel Enabling – HD Video Conferencing

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Download ooVoo Intel Enabling – HD Video Conferencing [PDF 754KB]

作者: 最后更新时间: 2019/03/09 - 14:40
博客

Buzz Workshop Showcase Winner - Subray

IMMERSE YOURSELF IN SUBRAY

作者: Landyn Pethrus (Intel) 最后更新时间: 2019/01/03 - 11:01
Article

Intel® RealSense™ Power and Performance Tuning Tips

This article provides some tips for optimizing performance and power usage in applications developed using Intel® RealSense™ technology.
作者: 最后更新时间: 2019/05/10 - 08:30