This article shows how to use the Intel RealSense SDK's face tracking functionality to gather the bounding box and nose point data of a user, for potential control and/or in-game avatar application (for example, using the nose to target, the player’s head essentially becomes the joystick, or having the player’s character in-game reflect their movement capitalizes on the atypical interface to...
Celebrating the FIRST EVER Global IoT DevFest! Registration is Still Open to Watch Replays! ATTENTION – There’s still time to sign up for the latest edition of our Intel Global IoT DevFest II on Nov 7-8th 2017.
1. Robots and ASTRO