Compiler reports error #1757 when compiling Chromium OS* code

Compiler reports error #1757: virtual function "::MessageLoopRelay::RunCallback" was not defined (and cannot be defined elsewhere because it is a member of an unnamed namespace) virtual void RunCallback() = 0; ^
作者: 最后更新时间: 2019/06/20 - 22:40

Compiler reports error #803 when compiling Chromium OS* code

Compiler reports error #803: v8/src/ error #803: function "v8::internal::Dictionary::Allocate [with Shape=v8::internal::NumberDictionaryShape, Key=uint32_t={unsigned int}]" explicitly instantiated more than once template May
作者: 最后更新时间: 2019/06/20 - 22:40

PVS-Studio vs Chromium

Good has won this time. To be more exact, source codes of the Chromium project have won. Chromium is one of the best projects we have checked with PVS-Studio.
作者: Andrey Karpov (Blackbelt) 最后更新时间: 2019/06/20 - 22:40

90 errors in open-source projects

There are actually 91 errors described in the article, but number 90 looks nicer in the title. The article is intended for C/C++ programmers, but developers working with other languages may also find it interesting.
作者: Andrey Karpov (Blackbelt) 最后更新时间: 2019/06/20 - 22:51

How Scribblify Delivers a Cross-Platform GUI with Node.js* and the Chromium* Embedded Framework

By Edward J. Correia

作者: 管理 最后更新时间: 2019/06/20 - 22:40

Chromium* Ozone-GBM explained

This blog post has been republished from

作者: 最后更新时间: 2019/07/03 - 19:21

Develop Around Device Fragmentation with Crosswalk

Include Crosswalk’s open source web runtime with your hybrid Android or Cordova/PhoneGap app, and users will consistently see it through a predictable, powerful WebView based on Google Chromium.

作者: 最后更新时间: 2019/06/20 - 22:37

WebGL* in Chromium*: Behind the Scenes

Chromium uses a multi-process1 architecture. Each webpage has its own rendering process, which runs in a sandbox and is very restricted in what it can access. This makes it much harder for malicious web content to mess with your computer. However, this is bad news for GPU acceleration since the renderer doesn't even have access to the GPU. This is solved by adding an extra process just for the...
作者: 最后更新时间: 2019/07/03 - 18:34

Zero-Copy Texture Uploads in Chrome OS*

作者: 最后更新时间: 2019/07/03 - 18:40

Software vs. GPU Rasterization in Chromium*

This article is a general overview of the ways that web browsers can rasterize website information into actual pixels you can see.

作者: 最后更新时间: 2019/07/03 - 11:52