Article

Implementing multi-user multi-touch scenarios using WPF in Windows* 8 Desktop Apps

Downloads

Implementing multi-user multi-touch scenarios using WPF in Windows* 8 Desktop Apps [PDF 602KB]

作者: Meghana R. (Intel) 最后更新时间: 2018/12/20 - 09:48
Article

Intel® RealSense™ Power and Performance Tuning Tips

This article provides some tips for optimizing performance and power usage in applications developed using Intel® RealSense™ technology.
作者: 最后更新时间: 2019/05/10 - 08:30
Article

Application Performance Profiling – When to use Intel® Graphics Performance Analyzers and Intel® VTune Amplifier

Since both VTune Amplifier and GPA profile the performance of applications, the questions often arises – “Which one do I use in my situation?” The answer to this question leads to better understanding the differences between the two tools. The simple answer is, if it’s a graphics application, start with Graphics Performance Analyzer and then move to VTune Amplifier if your application ends up...
作者: Seth S. (Intel) 最后更新时间: 2018/05/30 - 07:00
Article

Optimize Your Unity* Games with Intel® Graphics Performance Analyzers

Discover some of the helpful tips and tricks for optimizing your next Unity* title. Find links to development guides, videos, and samples!
作者: Seth S. (Intel) 最后更新时间: 2019/07/06 - 20:30
Article

Intel® Facial Special Effects Filter

Intel® Facial Special Effects Filter allows camera pipeline to apply different adjustment effects to the video
作者: Ryan T H. (Intel) 最后更新时间: 2019/01/18 - 16:30
Article

Code Sample: An Approach to Parallel Processing with Unity*

This code and accompanying article (see References below) cover development of a flocking algorithm, which is then demonstrated as schools of fish via two applications. The first application was developed to run on a multi-threaded CPU, and the second to perform physics calculations on the GPU.
作者: 管理 最后更新时间: 2019/05/21 - 13:40
Article

Code Sample: Using Modern C++ Techniques to Enhance Multi-core Optimizations

This software example demonstrates how to use multi-core technologies to edit images. There are two parts to this project, a .NET Windows application front end written using C# and Windows Presentation Foundation (WPF) and a C++ DLL which is responsible for the actual manipulation of the image.
作者: 管理 最后更新时间: 2018/07/10 - 11:23
Article

Code Sample: Intel® Multi-Core Processor Enterprise VR Experience, Integrating Crowd Simulations into Mixed Reality

Code Sample: Intel® Multi-Core Processor Enterprise VR Experience, Integrating Crowd Simulations into Mixed Reality
作者: Rick Blacker (Intel) 最后更新时间: 2018/12/14 - 19:02