博客

Why Intel® RealSense™ Technology is REALLY Important

作者: CaptGeek (Intel) 最后更新时间: 2018/05/29 - 09:32
博客

Archived - Tips and Tricks for developing Apps with the Intel® RealSense™ SDK 2014 R1

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

作者: 最后更新时间: 2018/05/29 - 09:32
Article

Archived - Tips and Tricks for Intel® RealSense™ Background Segmentation

Tips and Tricks when using Background Segmentation(BGS) with the Intel® RealSense™ SDK.
作者: 最后更新时间: 2018/05/30 - 07:00
博客

Archived - Why the Changes for JavaScript* with the Intel® RealSense™ SDK?

There is a bit of a shift on the most recent release (May, 2015) of the Intel RealSense SDK, and this blog explains why we are doing this for this release only.
作者: CaptGeek (Intel) 最后更新时间: 2018/05/30 - 07:08
博客

Why #AWE2015 Was AWEsome!

So Intel was at Augmented World Expo 2015. Why? And what did we do there and what did we share? Read this blog to find out!
作者: CaptGeek (Intel) 最后更新时间: 2019/01/29 - 11:40
博客

Archived - How to Record and Playback Streaming Sequences in Intel® RealSense™ SDK

The Intel® RealSense™ SDK provides a new feature for developers to record camera streaming sequences to a file on disk for future playback. This feature is very helpful in debugging and troubleshooting camera issues in the apps. Recording raw color and depth streams into disk files imposes a challenge for disk IO bandwidth on the host system. For example, with color configuration RGB32...
作者: David Lu (Intel) 最后更新时间: 2018/05/30 - 07:00
视频

Put your Player in the Game: Intel® RealSense™

If you’re looking for that next new experience to put into your games, you should consider Intel® RealSense™ Technology.

作者: 管理 最后更新时间: 2019/03/05 - 15:48