使用手势识别作为 Android* 上的差异化特征

Intel® Context Sensing SDK for Android* v1.6.7 has released several new context types, like device position, ear touch, flick gesture, and glyph gesture. In the paper, we will introduce how to get useful information from sensor data, and then we will use an Intel Context Sensing SDK example to demonstrate flick detect, shake detect, glyph detect.
作者: LIANG L. (Intel) 最后更新时间: 2017/02/24 - 12:39

已归档 - 自然交互与直观的计算机控制

英特尔实感技术 带来更自然的人机交互 Devices equipped with Intel® RealSense™ technology are able to see and hear the world around them, enabling users to engage more naturally. In this article, Virtual Air Guitar Company (VAGC) and Intel software developers share insights on using Intel RealSense technology to move human-computer interaction (HCI) beyond the keyboard and mouse.
作者: 管理 最后更新时间: 2017/11/06 - 14:49

已归档 - 英特尔® 实感™ SDK 代码示例

Kickstart your use of the Intel® RealSense™ SDK with twelve simple C# code samples. Build simple console applications to demonstrate camera calibration and device enumeration, emotion, face, hand, and speech modalities, object tracking, segmentation, and camera streams.
作者: tianhui s. 最后更新时间: 2018/01/18 - 16:13

开发支持手势和语音的 Racing Thrill*

Inspired by the gesture-control capabilities of the Intel® RealSense™ SDK, PlayBuff Studios developed the latest iteration of Death Drive: Racing Thrill* for devices equipped with Intel® RealSense™ technology. They set out to create a game that would deliver a more innovative and visceral experience through the implementation of gesture and voice controls combined with the ability to fire...
作者: 管理 最后更新时间: 2018/01/24 - 12:12