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OpenCL™ and OpenGL* Interoperability Tutorial

OpenCL™ and OpenGL* are two common APIs that support efficient interoperability.

作者: Maxim Shevtsov (Intel) 最后更新时间: 2019/10/04 - 15:11
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Tutorial: OpenCL™ and OpenGL* Interoperability

Code Sample | Download Documentation

作者: 最后更新时间: 2019/10/04 - 16:47
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Driver Support Matrix for Intel® Media SDK and OpenCL™

 

作者: Jeffrey M. (Intel) 最后更新时间: 2019/10/08 - 18:20
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Optimize Your Unity* Games with Intel® Graphics Performance Analyzers

Discover some of the helpful tips and tricks for optimizing your next Unity* title. Find links to development guides, videos, and samples!
作者: Seth S. (Intel) 最后更新时间: 2019/11/13 - 21:19
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Article

CPUs are set to dominate high end visualization

作者: James R. (Blackbelt) 最后更新时间: 2019/09/30 - 17:28
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Legacy OpenCL™ Runtimes for Intel® Processors

Please see the new portal for OpenCL™ deployments prior to accessing this legacy content.

作者: MICHAEL C. (Intel) 最后更新时间: 2019/08/12 - 16:28
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Painting with Light: A Technical Overview of Implementing HDR Support in Krita*

Krita is digital painting software with true HDR capability. Performance is enhanced through Intel® multithreading technology.
作者: 管理 最后更新时间: 2019/08/20 - 10:47