博客

Academics Make Games Better - Foundations of Digital Games 2015

Foundations of Digital Games is a summit of innovators and influencers in gaming-related academia as well as the games industry itself. In what was originally “the premier educational conference for faculty who use game development to teach computer science concepts and principles”, it began in 2006 as Microsoft Academic Days on Game Development in Computer Science Education (GDCSE) and was...
作者: 最后更新时间: 2018/01/24 - 12:12
Article

Caffe* Optimized for Intel® Architecture: Applying Modern Code Techniques

This paper demonstrates a special version of Caffe* — a deep learning framework originally developed by the Berkeley Vision and Learning Center (BVLC) — that is optimized for Intel® architecture.
作者: 最后更新时间: 2019/07/06 - 16:40
博客

Big Datasets from Small Experiments

作者: Andrey Vladimirov 最后更新时间: 2019/07/04 - 18:46
博客

Deep learning for fast simulation: Introduction

Hello everyone!

作者: 最后更新时间: 2018/12/12 - 18:00
Article

Vector API Developer Program for Java* Software

This article introduces Vector API to Java* developers. It shows how to start using the API in Java programs, and provides examples of vector algorithms. It provides step-by-step details on how to build the Vector API and build Java applications using it. It provides the location for downloadable binaries for Project Panama binaries.
作者: Neil V. (Intel) 最后更新时间: 2019/07/06 - 16:30
Article

Enabling Intel® MKL in PETSc applications

 
作者: Gennady F. (Blackbelt) 最后更新时间: 2018/05/24 - 15:48
博客

AI DevCamp:Chicago

I write this as an observer of something I had yet to witness.

作者: Karl Fezer (Intel) 最后更新时间: 2018/08/14 - 16:20
Article

Intel® Data Analytics Acceleration Library (Intel® DAAL): how to add user-defined algorithm

The article discusses the ways for enabling a new analytical algorithm in Intel® DAAL
作者: Andrey N. (Intel) 最后更新时间: 2019/08/27 - 13:50