Article

Optimizing an Augmented Reality Pipeline using Intel® IPP Asynchronous

Using Intel® GPUs to Optimize the Performance and Power Consumption of Total Immersion's D'Fusion* Augmented Reality Pipeline

作者: Michael Jeronimo (Intel) 最后更新时间: 2019/07/31 - 14:30
博客

See the world like a Terminator T-800: Augmented Reality with Oculus Rift*

The challenge
作者: Martin Förtsch (Blackbelt) 最后更新时间: 2019/05/09 - 22:40
视频

ARcher ARcade Augmented FPS game

Intel® Software Innovator Pedro Kayatt, of VR-Monkey, demos a new type of game where the room is the new level.  Using Intel® RealSense™ Technology long-range camera, Pedro is able to scan his envi

作者: Russ Beutler (Intel) 最后更新时间: 2019/01/29 - 13:40
视频

Archived - Unreal Engine* 4: Accessing the Intel® RealSense™ Color Camera Stream in Blueprints

In this video, you will learn how to use the Intel® RealSense™ Plugin’s Camera Streams Component to access the color camera stream and display it on screen.

作者: Geoffrey D. (Intel) 最后更新时间: 2019/07/03 - 08:10
视频

Code-Monkeys Magic and Magnums: Interactive Gaming with the Design Mill Torch

At GDC 2016 Design Mill, Code-Monkeys, and Kaio Interactive collaborated to create an interactive tower defense game calle Magic and Magnums.

作者: Gerald M. (Intel) 最后更新时间: 2019/02/04 - 10:00
Article

From UAV to VR in No Time: Autodesk® ReCap™ Photo Quickly Renders 3D Structures Thanks to Multicore Scalability

Creating 3D models of an outdoor scene for use in architecture, engineering, and construction is now easier and faster than ever with the help of UAVs, Autodesk ReCap Photo, and high-core-count Intel Xeon processors. Businesses in these sectors can take advantage of the new speed, ease, and availability of 3D modeling based on photogrammetry to meet more deadlines, speed construction time,...
作者: 管理 最后更新时间: 2017/12/11 - 16:43
Article

Parallel Techniques in Modeling Particle Systems Using Vulkan* API

This paper discusses and compares aspects of the implementation of a particle system using CPUs and GPUs supported by a Vulkan-based renderer example. The Vulkan* API is a collaborative effort by the industry to meet current demands of computer graphics. It is a new approach that emphasizes hiding the CPU bottleneck through parallelism, allowing much more flexibility in application structure....
作者: 管理 最后更新时间: 2018/12/31 - 15:00
Article

Code Sample: Using Modern C++ Techniques to Enhance Multi-core Optimizations

This software example demonstrates how to use multi-core technologies to edit images. There are two parts to this project, a .NET Windows application front end written using C# and Windows Presentation Foundation (WPF) and a C++ DLL which is responsible for the actual manipulation of the image.
作者: 管理 最后更新时间: 2018/07/10 - 11:23
博客

SIGGRAPH 2018: Humanizing the Digital World with 3D Volumetric Animations

Intel® Software Innovators Tim and Alex Porter Are Using Volumation Capture to Bridge the Gap Between Real and Virtual Worlds
作者: 管理 最后更新时间: 2018/08/06 - 11:39
Article

Code Sample: Intel® Multi-Core Processor Enterprise VR Experience, Integrating Crowd Simulations into Mixed Reality

Code Sample: Intel® Multi-Core Processor Enterprise VR Experience, Integrating Crowd Simulations into Mixed Reality
作者: Rick Blacker (Intel) 最后更新时间: 2018/12/14 - 19:02