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Article

Practical Game Architecture for Multi-core Systems

Developers create games for a multiple platforms. Given the rapid advance in PCs, today’s PCs often easily outperform Xbox 360* and PlayStation* 3 consoles. It’s possible to design a flexible game architecture that performs well on multiple platforms.
作者: 管理 最后更新时间: 2018/01/24 - 12:12
Article

User Experience Design Guidelines for Tablets running Android*

Android introduces different ways to use your tablet device.

作者: 管理 最后更新时间: 2017/02/24 - 12:39
Article

Designing for User Experience, Power, and Performance on Tablets

This document is written from the perspective of an application designer and author.

作者: 管理 最后更新时间: 2017/06/07 - 10:52
Article

Quantify and Optimize the User Interactions with Android* Devices

by Xiao-Feng Li

 

作者: 管理 最后更新时间: 2018/12/11 - 12:56
Article

AWS: Android* Workload Suite for User Interaction Measurement

By Xiao-Feng Li

作者: 管理 最后更新时间: 2017/02/24 - 12:46
Article

UXtune: A Toolkit to Accelerate the Optimizations of Android* User Interactions

Abstract
作者: 管理 最后更新时间: 2017/02/24 - 12:39
Article

Download Tablet UI / UX Guidelines License Agreement

INTERNAL EVALUATION LICENSE TERMS AND CONDITIONS

作者: 管理 最后更新时间: 2017/06/07 - 10:52
博客

Keyboard and Touch: Like Peanut Butter and Jelly

As touch design becomes more prevalent in the computing world, especially with the next Windows touch-enabled release and touch-enabled Ultrabooks™ this fall, we’re starting to hear more discussion

作者: Wendy B. (Intel) 最后更新时间: 2018/12/20 - 09:28
博客

In The Wild: What Using Touch-Enabled Ultrabooks™ Actually Looks Like

One of the best places online to stay on top of the all the new Ultrabook™ news coming out (other than our very own

作者: Wendy B. (Intel) 最后更新时间: 2018/12/20 - 09:40
Article

User Interface Design Guidelines For Great Experience Design

User Experience (UX) is one of the key ingredients for a successful application in today’s world.

作者: Meghana R. (Intel) 最后更新时间: 2018/05/30 - 07:40