更新工具令《捉鬼敢死队》* 游戏更精彩

Terminal Reality used the popular Intel® Graphics Performance Analyzers (Intel® GPA) to optimize the newest Ghostbusters game. Intel’s tools helped identify a performance bottleneck so the game could be optimized for desktops and laptops.
作者: Ping W. (Intel) 最后更新时间: 2017/06/07 - 10:46

教程:使用英特尔® INDE GPA 改进您的 Android* 游戏性能

This tutorial presents a step-by-step guide to performance analysis, bottleneck identification, and rendering optimization of an OpenGL ES* 3.0 application on Android*. The sample application, entitled “City Racer,” simulates a road race through a stylized urban setting. Performance analysis of the application is done using the Intel® Graphics Performance Analyzers (Intel® GPA) tool suite.
作者: TRAPPER M. (Intel) 最后更新时间: 2017/02/24 - 11:57

应用蚁群优化算法 (ACO) 实施交通网络扩展

In this article an OpenMP* based implementation of the Ant Colony Optimization algorithm was analyzed for bottlenecks with Intel® VTune™ Amplifier XE 2016 together with improvements using hybrid MPI-OpenMP and Intel® Threading Building Blocks were introduced to achieve efficient scaling across a four-socket Intel® Xeon® processor E7-8890 v4 processor-based system.
作者: Sunny G. (Intel) 最后更新时间: 2016/12/22 - 00:32



[引言] 本章主要介绍关于多线程并行程序性能分析方法的一些原则。并介绍如何利用一些Intel的软件工具来辅助进行多线程并行程序的性能调优。

作者: Jiong Z. (Intel) 最后更新时间: 2017/06/14 - 13:05