ray tracing

Easy SIMD through Wrappers

SIMD operations are widely used for 3D graphics applications. This tutorial provides new insights into SIMD by comparing SIMD lanes and CPU threads, and steps you through the process of creating a simple, straightforward SIMD implementation in your own code.
  • 开发人员
  • Linux*
  • Microsoft Windows* 8.x
  • Windows*
  • C/C++
  • 高级
  • 中级
  • 英特尔® SIMD 流指令扩展
  • AVX
  • simd
  • ray tracing
  • Crytek
  • 游戏开发
  • 英特尔® 凌动™ 处理器
  • 英特尔® 酷睿™ 处理器
  • 并行计算
  • Introduction to Embree 2.1 - Part 1

    This is part of a series of blogs on Embree, a collection of high performance ray tracing kernels. Embree has been released open source since version 1.0. Version 2.0 was released during SIGGRAPH 2013 and Embree 2.1 was published on github just before Christmas 2013. The official web site has an overview on Embree with links to source code and example data sets. I'm not going to duplicate what's already been said over there and in the README.txt.

    Case Study in Parallel Computation and Graphics Visualization: Parallel Ray Tracer

    Target Audience: Graduate with 3D math and Linear Algebra background

    Large project with feature-rich ray tracer (including anti-aliasing, glossy reflections, translucency, depth of field, soft shadows, and median-split volume hierarchy acceleration structure). Does not include visualization, but can easily be converted to support OpenCV. Reads Pixar Renderman (*.RIB) files and outputs *.PPM image files. Includes three versions for both Windows and Linux: serial, OpenMP, and CILK.

    Tracing Rays Through the Cloud

    Cloud-based online streaming services for games have been entertaining gamers for almost two years. Intel engineers have demonstrated the ability of the Intel Many Integrated Core architecture to serve high frame rates to as many as 8 tablet computers.
  • 开发人员
  • 游戏开发
  • ray tracing
  • 云计算
  • 游戏开发
  • 图形
  • Intel® Many Integrated Core Architecture
  • 订阅 ray tracing