Adobe Flash

Integrating 3D Image Sequences into Flash

Adobe Flash* is used in numerous applications, from online streaming of video and audio to creating sophisticated Web site and gaming experiences for netbooks and PCs. This article shows how to integrate 3D image sequences into your animated projects.
  • Adobe
  • flash
  • visual computing
  • artistanimator
  • 3D art
  • 3D animation
  • Adobe Flash
  • 3D image
  • 图形
  • 游戏开发
  • Animation for Flash Games (part 2): Sprite Manipulation for the Scripter

    This article shows Flash game developers how to manipulate animated sprites for use in Flash* games. Flash was recently updated to make it more efficient for mobile devices and netbooks. This article uses a sprite to create a simple platform game engine.
  • artist
  • animation
  • flash
  • visual computing
  • artistanimator
  • animation tutorial
  • animation techniques
  • Adobe Flash
  • sprite
  • animation control
  • animation script
  • 图形
  • Image Sequences or Vector Art in the Development of Flash* Games and Virtual Worlds?

    This article covers the numerous reasons why artists & developers would use an image or image sequence as opposed to vector art as it relates to Flash games and virtual world development.
  • flash
  • visual computing
  • artistanimator
  • Adobe Flash
  • raster images
  • vector images
  • image sequence
  • vector art
  • 游戏开发
  • 图形
  • With Flash 10.1, "create once - distribute anywhere" is tantalizingly close!

    Today’s release of an optimized Adobe Flash 10.1 (see the full announcement at http://www.adobe.com/aboutadobe/pressroom/pressreleases/201006/06222010FlashPlayerAvailability.html), ushers in a new platform of choice flexibility for the enjoyment of rich internet content on Intel Architecture.
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