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Perceptual Computing: Practical Hands-Free Gaming

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1. Introduction

The concept of a hands-free game is not new, and many unsuccessful attempts have been made to abandon peripheral controllers to rely solely on the human body as an input device. Most of these experiments came from the console world, and only in the last few years have we seen controllerless systems gain significant traction.

  • 开发人员
  • Microsoft Windows* 8
  • Windows*
  • 中级
  • ultrabook
  • desktop
  • applications
  • Perceptual Computing
  • Gesture Recognition
  • 感知计算
  • Microsoft Windows* 8 Desktop
  • 传感器
  • 用户体验与设计
  • Why User Experience Matters

    In a world full of endless customer choices, software that meets end-user needs on an emotional level wins every time. With the launch of the new User Experience Innovation site, the Intel® Developer Zone helps you stay current with UX-centric design. The site offers answers to questions as to why app publishers and ISVs should focus their resources on developing amazing user experiences on Intel® Architecture, as well as what new platform experience capabilities are available or just around the corner.

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