malloc

Optimizing Without Breaking a Sweat

This article describes novel techniques developed to optimize DreamWork Animation's rendering, animation, and special effects applications without recompiling or relinking by preloading highly optimized libraries at run-time.
  • 开发人员
  • 英特尔® C++ Composer XE
  • 英特尔® 集成性能原件
  • Intel® Threading Building Blocks
  • 英特尔® INDE
  • 英特尔® VTune™ 放大器 XE
  • libm
  • libimf
  • malloc
  • visual computing
  • zlib
  • dreamworks
  • memcpy
  • 游戏开发
  • 图形
  • 优化
  • 订阅 malloc