unity

Codebeispiele für die Erkennung von System-GPU, Batteriebetrieb und Windows* 8 Bildschirmtastatur in Unity*

Download the Intel® Toolkit from the Unity* Asset Store for code samples to help you display Windows native mode touch and touch feedback visuals, use the on-screen keyboard in Windows* 8 with Unity*, and find the device's current battery mode and its GPU type.
  • 开发人员
  • 游戏开发
  • Unity
  • 入门级
  • 中级
  • unity
  • Unity Asset.
  • Intel Toolkit
  • game development
  • GameDev
  • Code sample
  • detect gpu
  • battery mode
  • windows on-screen keyboard
  • 游戏开发
  • Esempi di codice per rilevazione di GPU di sistema, Modalità batteria e tastiera a schermo di Windows* 8 in Unity*

    Download the Intel® Toolkit from the Unity* Asset Store for code samples to help you display Windows native mode touch and touch feedback visuals, use the on-screen keyboard in Windows* 8 with Unity*, and find the device's current battery mode and its GPU type.
  • 开发人员
  • 游戏开发
  • Unity
  • 入门级
  • 中级
  • unity
  • Unity Asset.
  • Intel Toolkit
  • game development
  • GameDev
  • Code sample
  • detect gpu
  • battery mode
  • windows on-screen keyboard
  • 游戏开发
  • Longbow*: la arquería virtual pone a prueba el control por gestos

    Jason Allen, creator of the archery-based game Longbow*, saw Intel® RealSense™ technology as a perfect opportunity to use hand and gesture tracking for the action of aiming and firing arrows. This article describes how he made it work.
  • 开发人员
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • 游戏开发
  • Windows*
  • Unity
  • 入门级
  • 中级
  • 英特尔® 实感™ 技术
  • Intel RealSense 3D Camera
  • IntelRealSense SDK
  • gesture
  • Hand tracking
  • unity
  • ux
  • 用户体验与设计
  • Intel Resources for Game Developers

    Intel® HD Graphics and Intel® IrisTM and IrisTM Pro Graphics parts are some of the most commonly used graphics solutions in PCs worldwide. By following the advice on these pages and using the tools we provide, you'll ensure that your game is able to be enjoyed by millions of gamers. We want you to be successful
  • 开发人员
  • 安卓*
  • Linux*
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • 游戏开发
  • 图形性能分析器
  • graphics
  • iris
  • HD
  • unity
  • 英特尔® SIMD 流指令扩展
  • Microsoft DirectX*
  • OpenCL*
  • OpenGL*
  • 游戏开发
  • 图形
  • 媒体处理
  • 优化
  • 平台分析
  • <b>渲染</b>
  • Игра Beatbuddy от инди-разработчика движется вперед с новыми технологиями

    Введение

    Каким образом небольшая компания-разработчик игр остается на гребне волны и расширяет свой рынок? Давайте взглянем на инди-разработчика, компанию Threaks, выигравшую множество наград и создавшую BeatBuddy. Беседа с CEO студии, Вольфом Лэнгом, раскроет секреты их непростого пути в мир разработки игр.

    От студенческого до инди-проекта

  • 开发人员
  • 合作伙伴
  • 学生
  • 安卓*
  • Apple iOS*
  • Microsoft Windows* 8.x
  • 安卓*
  • 游戏开发
  • 用户体验
  • Windows*
  • Unity
  • Beatbuddy
  • Threaks
  • th3aks
  • 2-in-1
  • unity
  • slate
  • indy
  • 游戏开发
  • 移植
  • 触摸界面
  • 用户体验与设计
  • Virtual Archers Put Gesture to the Test with Longbow*

    Jason Allen, creator of the archery-based game Longbow*, saw Intel® RealSense™ technology as a perfect opportunity to use hand and gesture tracking for the action of aiming and firing arrows. This article describes how he made it work.
  • 开发人员
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • 游戏开发
  • Windows*
  • Unity
  • 入门级
  • 中级
  • 英特尔® 实感™ 技术
  • Intel RealSense 3D Camera
  • IntelRealSense SDK
  • gesture
  • Hand tracking
  • unity
  • ux
  • 用户体验与设计
  • Controlador en primera persona de Unity* 3D accionado por la tecnología Intel® RealSense™

    In this first article of a three-part series, I use the hand tracking algorithm in the Intel® RealSense™ Software Development Kit (SDK) to control the position and LookAt of a Unity* 3D first-person controller (FPC).
  • 开发人员
  • Microsoft Windows* 8.x
  • 英特尔® 实感™ 技术
  • Unity
  • 中级
  • 英特尔® 实感™ SDK
  • 英特尔® 实感™ 技术
  • Intel RealSense
  • Gesture tracking
  • Unity 3D
  • first person controller
  • unity
  • 订阅 unity