By Paul Ferrill and Steve Barile
Using more than one screen is becoming commonplace for watching videos, playing games, sharing pictures, and even business uses, including Microsoft PowerPoint* presentations. But how users access that second screen varies by device and operating system.
Employing performance libraries can be a great way to streamline and unify the computational execution flow for data intensive tasks, thus minimizing the risk of data stream timing issues and heisenbugs. Here we will describe the two libraries that can be used for signal processing within Intel® System Studio.
Intel® Integrated Performance Primitives (Intel®IPP)
Software developers interested in a cross-platform productivity suite that enables them to quickly and easily create native apps from OS X* host for Android* targets (or) Windows* host for Android* or Windows* targets.
For technical support of Media for Mobile, including answers to questions not addressed in this product, latest online getting started help, visit the technical support forum, FAQs, and other support information, click here.
To ensure outstanding results from 3D4Medical’s brilliant, interactive teaching and reference application for human anatomy on Android* devices, Intel pinpointed opportunities for performance improvements, helping expand the product’s market potential.
Media for Mobile Getting Started Guide
Media for Mobile, a feature of Intel® Integrated Native Developer Experience (Intel® INDE) is a set of easy to use components and API for a wide range of media scenarios. It contains several complete pipelines for most popular use cases and enables you to add your own components to those pipelines.
The samples demonstrate how to incorporate the Media for Mobile into various applications for Android*, iOS* and Windows* RT.
This tutorial will guide you through writing a native "Hello World" Android* app in Visual Studio* through the IDE Integration feature of Intel® INDE 2015.