图形

About the sample_multi_transcode code structure & frame

Hello

I use Intel Media Samples 6.0.0.98947 which is used on windows. This demo is complex very much , I want to see the code structure, or the releation of different classes. Or some documents which can help me unstand this demo.

I can see your turtial demo. And l also read the documents inclued Intel Media Samples 6.0.0.98947 Files.

Thank you very much!

Regarding Intel(R) Media Server Studio 2015 target OS, why drop Ubuntu support?

Hi ,

 I was wondering why IMSS has stopped supporting Ubuntu after 12.04 LTS ?

 One of our customers wanted to use Media SDK on Ubuntu but it seems like if they want to use the latest features, they must go with CentOS.

 Thank you in advance !

Problems with Trace routine and samples

Hi:

         I have multiple versions of samples and INDE installed on my Windows 7 x64 computer.  I'm using Visual Studio 2010 (though the Community Edition is also installed).  The samples  include Media SDK 2013 R2,  Intel Media samples 6.0.0.049 and 6.0.0.98947.  The INDE folder contains versions of Media SDK media_sdk_6.0.0.308 and _sdk_6.0.0.349.

   There are multiple problems related, I believe, due to these multitude of versions and how their installations set up..

Brick by Brick: Building a Better Game with LEGO* Minifigures Online

Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
  • 开发人员
  • 安卓*
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • 安卓*
  • 游戏开发
  • Windows*
  • 高级
  • 入门级
  • 中级
  • Intel Atom Processor
  • 4th gen intel core processor
  • graphics
  • battery life
  • pixel synchronization
  • AVSM
  • LEGO Minifigures Online
  • Microsoft DirectX*
  • 游戏开发
  • 图形
  • 英特尔® 凌动™ 处理器
  • 英特尔® 酷睿™ 处理器
  • Sound not playing on device

    Hi intel, I new to XDK, but anyway I succeded to convert an html website into an .apk. 
    My issue: I have many wav files embeded in my site trough the defaul audio player which I enabled with the help of the "player" plugin. When I am testing the player in the emulator it works fine, plays the file without problems. After I build the app, the player is there but it is inactive on the device as if there would be no .wav file loaded. Any help would be apreciated!

    I am usig the following code to cal the player:

    no 'object' file generated

     

    Hello ,

    I installed the INDE and am trying to build the SDK example sample_full_transcode from visual basic but I am getting following two errors :

    Error C2220 warning treated as error - no 'object' file generated sample_full_transcode C:\Users\Parag\Documents\Intel Media Samples 6.0.0.49\deprecated\sample_full_transcode\src\muxer_wrapper.cpp 76

     

    Warning C4456 declaration of 'sts' hides previous local declaration sample_full_transcode C:\Users\Parag\Documents\Intel Media Samples 6.0.0.49\deprecated\sample_full_transcode\src\muxer_wrapper.cpp 76

    订阅 图形