OpenGL*

Graphics Performance Analyzers Version 2015 R2

Graphics Performance Analyzers Release 2015 R2 includes the latest toolset featuring support for - DirectX* 9, 10, 10.1, 11.0/11.1/11.2 workloads on Windows* - OpenGL* ES 1.X/2.X/3.0/3.1 workloads on Android - OpenGL* 3.3 Core Profile workloads on Ubuntu*
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  • 安卓*
  • Apple OS X*
  • Linux*
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 8.x
  • 游戏开发
  • 英特尔® INDE
  • 图形性能分析器
  • Microsoft DirectX*
  • OpenCL*
  • OpenGL*
  • 游戏开发
  • 图形
  • Graphics Performance Analyzers: Which Tools Are Available on My Platform?

    Graphics Performance Analyzers are the premier tools for optimizing games on Microsoft Windows* OS. Graphics Performance Analyzers also support the analysis of games on Intel phones and tablets running the Google* Android*; and games running Ubuntu OS. This article describes the different platforms for the product, and how to download the product.
  • 开发人员
  • 安卓*
  • Apple OS X*
  • Linux*
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 8.x
  • 安卓*
  • 游戏开发
  • Windows*
  • 英特尔® INDE
  • 图形性能分析器
  • Microsoft DirectX*
  • OpenGL*
  • 游戏开发
  • 图形
  • Intel® INDE Media for Mobile Tutorials - Video Capturing for Cocos2d-x* Applications on Android*

    This tutorial explains how to use Intel® INDE Media for Mobile to add video capturing capability to Cocos2d-x applications on Android.

    Head over to the INDE Media for Mobile GitHub page to get access to the source code. Github lets you see our commit history, submit bug issues and even create your own fork.

  • 开发人员
  • 学生
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  • 安卓*
  • 游戏开发
  • C/C++
  • Java*
  • 高级
  • 中级
  • 英特尔® INDE
  • OpenGL
  • Android
  • cocos2d-x
  • OpenGL*
  • 游戏开发
  • 图形
  • The Console Markets Dirty Little Secret

    I'm always baffled by double standards; and with what's occurred in the Console industry over the past few years has been no exception. 

    Typically I'd make a comparison between the Console and PC gaming markets but this time around will forego that to keep this topic a bit more focused and succinct. So what am I referring to?  In short: there's been a pretty devastating vacuum left by Nintendo amongst the big 3 Console Mfg's over the past few years with their release of the WiiU.  Yet... we hear little to nothing about the 'Death of Console Gaming'.  So why is this?

    Game On!

    At Intel, we're always excited to be supporting our videogame developers. This summer, we had the opportunity to bring two of our popular #BuzzWorkshop series to San Francisco and Seattle where the best and brightest videogame developers with industry influencers met to address the challenges and opportunities in gaming. Each day-long workshop was packed with technical sessions, industry panels, networking sessions and a developer showcase.

    订阅 OpenGL*