Pin
Classes | Enumerations | Functions

Classes

class  SymbolAddressRange
 
struct  SymbolDebugInfo
 

Enumerations

enum  UNDECORATION {
  UNDECORATION_COMPLETE,
  UNDECORATION_NAME_ONLY
}
 

Functions

SYM SYM_Next (SYM x)
 
SYM SYM_Prev (SYM x)
 
const std::string & SYM_Name (SYM x)
 
SYM SYM_Invalid ()
 
BOOL SYM_Valid (SYM x)
 
BOOL SYM_Dynamic (SYM x)
 
BOOL SYM_GeneratedByPin (SYM x)
 
BOOL SYM_IFuncImplementation (SYM x)
 
BOOL SYM_IFuncResolver (SYM x)
 
ADDRINT SYM_Value (SYM x)
 
UINT32 SYM_Index (SYM x)
 
ADDRINT SYM_Address (SYM x)
 
std::string PIN_UndecorateSymbolName (const std::string &symbolName, UNDECORATION style)
 

Detailed Description

Symbol objects provide information about function symbols in the application. See Symbols for more information.

You must call PIN_InitSymbols to make symbols available.

Can be accessed at instrumentation time and analysis time.
APIs from this group are available in any thread, including any internal thread spawned by the tool.

Iteration idioms:

// Forward pass over all symbols in an image
for( SYM sym= IMG_RegsymHead(img); SYM_Valid(sym); sym = SYM_Next(sym) )
Availability:
Mode: JIT & Probe
O/S: Linux & Windows
CPU: All

Enumeration Type Documentation

◆ UNDECORATION

Definitions for symbol undecoration

List of supported symbol name undecoration styles.

Enumerator
UNDECORATION_COMPLETE 

Undecorate to full symbol signature.

UNDECORATION_NAME_ONLY 

Undecorate to [scope::]name.

Function Documentation

◆ PIN_UndecorateSymbolName()

std::string PIN_UndecorateSymbolName ( const std::string &  symbolName,
UNDECORATION  style 
)

Undecorate symbol name.
Provides undecoration of C++ names and decorated C names. The behavior of this function
is compiler and OS specific.
The C++ mangled name is undecorated either to its full signature (UNDECORATION_COMPLETE style)
or to [scope::]name form (UNDECORATION_NAME_ONLY style).
Example of undecoration of symbol generated by Microsoft compiler in Windows:

Style Original name Undecorated name
===================== ================== ======================================
UNDECORATION_COMPLETE ?foo@ccc@@QAEPADH@Z public: char * __thiscall ccc::foo(int)

Symbol name decorated according to Windows IA32 C calling conventions is undecorated as follows:

_foo -> foo (__cdecl convention)
_foo@4 -> foo (__stdcall convention)
@foo@12 -> foo (__fastcall convention)

Example of undecoration of symbol generated by GCC compiler on Linux:

Style Original name Undecorated name
===================== ================== ======================================
UNDECORATION_COMPLETE _ZN1A7method1ERKSt6vectorIiSaIiEE A::method1(std::vector<int, std::allocator<int> > const&)

Undecoration of macOS* symbols is done similarly to Linux (Remove the leading '_' and undecorate like Linux)

You should be careful if using this function, since some of the undecorated names it generates for symbols generated by the compiler may not be valid C++ symbol names. For example on Linux demangling can give names like construction vtable for std::istream-in-std::iostream, or non-virtual thunk to std::strstream::~strstream(), which are not valid C++ names.

Parameters
[in]symbolNameDecorated name
[in]styleUndecoration style, relevant only to C++ undecoration
Values:
UNDECORATION_COMPLETE undecorate to full signature
UNDECORATION_NAME_ONLY undecorate to [scope::]name
Returns
string containing undecorated symbol name.
If undecoration fails or not supported, the function returns the unmodified original name.
Availability:
Mode: JIT & Probe
O/S: Windows, Linux & macOS*
CPU: All

◆ SYM_Address()

ADDRINT SYM_Address ( SYM  x)
Returns
address of the symbol in memory

◆ SYM_Dynamic()

BOOL SYM_Dynamic ( SYM  x)
Returns
True if x is a dynamic symbol

◆ SYM_GeneratedByPin()

BOOL SYM_GeneratedByPin ( SYM  x)
Returns
True if x is a symbol which did not appear in the image's original symbol table and was added by Pin (for example when resolving an ifunc). False if the symbol existed in the image's symbol table

◆ SYM_IFuncImplementation()

BOOL SYM_IFuncImplementation ( SYM  x)
Returns
True if x is an IFUNC implementation symbol

◆ SYM_IFuncResolver()

BOOL SYM_IFuncResolver ( SYM  x)
Returns
True if x is an IFUNC resolver symbol

◆ SYM_Index()

UINT32 SYM_Index ( SYM  x)
Returns
section index of a symbol

◆ SYM_Invalid()

SYM SYM_Invalid ( )
Returns
Used to indicate no symbol

◆ SYM_Name()

const std::string& SYM_Name ( SYM  x)
Returns
Name of symbol

◆ SYM_Next()

SYM SYM_Next ( SYM  x)
Returns
Routine that follows x, or SYM_Invalid() if x is the last in the section

◆ SYM_Prev()

SYM SYM_Prev ( SYM  x)
Returns
Routine that precedes x, or SYM_Invalid() if x is the first in the section

◆ SYM_Valid()

BOOL SYM_Valid ( SYM  x)
Returns
True if x is not SYM_Invalid()

◆ SYM_Value()

ADDRINT SYM_Value ( SYM  x)
Returns
Value of symbol, usually an address relative to beginning of image
UNDECORATION_NAME_ONLY
@ UNDECORATION_NAME_ONLY
Undecorate to [scope::]name.
Definition: sym_undecorate.PH:19
SYM_Next
SYM SYM_Next(SYM x)
UNDECORATION_COMPLETE
@ UNDECORATION_COMPLETE
Undecorate to full symbol signature.
Definition: sym_undecorate.PH:18
SYM_Valid
BOOL SYM_Valid(SYM x)
IMG_RegsymHead
SYM IMG_RegsymHead(IMG img)